Setting project in Maya
Reloading footage
Save as new version/ _V001
Mechanical stock images are available in blueprints.com
Reshaping is very subjective, don't do sweeping changes in three mode.
model in one mode, preview in 3
Clean up
deleting reference
Delete its history.
D for piviot/ gizzmo
locate where center of gravity is.
File>optimize scene> select everything and optimize/ and save the scene again as a new version
As a result the file size will decrease.
Code window,
layer out like pattern, known as UV co-ordinates in 2D
Texturing
UV unwrapping/ UV editor
The idea is to take every part Separates and work on>using cut tool in uv tool kit
1024/1024 pixel
248/248
Creating own character
The first thing to do is
Pressing G will repeat.
Today was all about modeling, I learned a lot about using proper tool efficiently. overall it was very interesting and worth learning. But still I will be spending extra time learning the recorded video from black board
On Monday,
we will be learning about Anamatics, Both 2D and 3D.
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