quick look through Web tutorials>Blender
Suggested sites/ app>Pure Ref( allows you to view multiple images in one window)
Texture painting>change brush> create new brush>add texture>image sampling>calculate
>blend type >multiply
light> Ignition value>curves & values
colour balance>shadows, midtone, highlights>
Filmic colour space>offset power slope>works better>color values are opposite
Render>1080 TI graphic card
Scene>simplify>checkbox>AO bounces render
Pre-production Guide
Correct mistakes in prior
Development
storyboard to script
Temporary Voice over or actual picture
Checklist-Talent Crew
The Call Sheet> equipment(stabilizer), shortlist(timetable) when producer shines
Add wardrobe or make a backup plan)(bring options/ material for the client)
Creating a dead planet
For this project, I need to learn Blender and Nuke from the beginning as they are extremely useful software to learn. Now I am watching a couple of tutorials on making terrain/ micro polygon displacement in Blender. I look forward to seeing how much it offers.
So here is the link to the tutorial one.
Splitting view panels, the blender has unique features to split panels, just to go on the top corner and drag according to your need, Or right-click to the edge and split horizontally or vertically.
So here are the shortcuts that I got to know from watching video
G-Attach/ right-click >XYZ Axis
Middle mouse >Snap>G>middle mouse>Rotate / Scale
mid mouse>orbit
Shift+ Mid mouse allows you to navigate. Tutorial@Blenderguru/youtube
ctrl right-click cut link in node editor
shift A>search in the node editor>noise texture>color texture>math texture>color ramp for contrast>drag and drop node between two joined lines, automatically adds,
Node editor
https://www.youtube.com/watch?v=5TcBWJva9aE
https://www.youtube.com/watch?v=hlh9rrjG29k&feature=emb_title
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